Thursday, April 19, 2012
Tuesday, April 3, 2012
Artist Statement
Artist Statement
Melanie Morrison
Storytelling is the primary reason I create art. Through animation,
conceptual art, and game design, I like to combine our reality with the surreal
dreams beyond this world, blurring the lines between the two while creating
interesting compositions for the viewer. Creating the characters and
environments is only the beginning, as I like to place these visions into a new
world, making the entire story come alive.
By the inspirations of countless artists like game designer Tetsuya
Nomura or animator Seth McFarlane, I attempt to alter and create new ways in
which digital storytelling can be brought to us. When I first begin on a new
idea, I sometimes think and sketch for hours on how exactly I can make the
piece stand out, prompting those who view my designs to wander deeply into the
idea. Characters, landscapes, and various other materials with explanations for
all fill the pages in my sketchbook. Plot ideas and writings can also find their
way in this beginning process. These are helpful in the long run as it gives me
information to take my idea further and allow all my thoughts to be organized. Afterwards,
I write down all final details and eventually start on the final design. I know
a piece is complete when I feel that if any more details were to be added, it would
only scar the design instead of enhancing it.
When viewers watch or look at my creations, I want them to be able to
escape reality for a while and get lost in the world I’ve created. I wish for
all aspects of the idea to seep into their minds and hopefully the audience
will adore the story created. In the end, I hope viewers will keep my art inside
their memories, so that it can continue to go further in time.
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